REAL-TIME

What It’s Really Like Being a VFX Artist in Games [The Generalists podcast]

I’ve been yapping with Jack Gutmann on the Generalists podcast. On this podcast, I shared my own VFX journey, talked about remote work, and how I avoid burnout. We dig into practical advice for getting into VFX, why node-based tools (Shader Graph / VFX Graph) are a great starting point, when to learn HLSL, and …

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Valorant – Abyss VFX

Tuatara was responsible for the environment VFX on Valorant’s Abyss map. Me and Bruno Afonseca collaborated with Riot’s VFX, Environment and Concept artists to create this beautiful map. I had the pleasure to lead the main story visual effect ‘Reversed Waterfall’ which was quite a challenging feat! Of course this effect wouldn’t be possible with …

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