LATEST PROJECTS
This was my first time working on a fighting game; a strong emphasis was placed on matching the hitboxes and ensuring the overall readability of effects so they don't disturb gamep...
In collaboration with Riot Games, Tuatara contributed VFX to Valorant’s Bubblegum Deathwish collection! I was responsible for the Sheriff gun and made four variations of the...
Tuatara was responsible for the environment VFX on Valorant’s Abyss map. Me and Bruno Afonseca collaborated with Riot’s VFX, Environment and Concept artists to create this beautiful...
LATEST ARTICLES
When people tell me they are searching for a real-time job and want to break into the industry, I always share a few links that helped me along the way. Since I always share the same...
I’ve been invited to the LRT Opus podcast “Dievo Režimas” to talk about the gaming industry and the games themselves, but with a focus on how I view things from a...
I’ve been yapping with Jack Gutmann on the Generalists podcast. On this podcast, I shared my own VFX journey, talked about remote work, and how I avoid burnout. We dig into practical...




