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Attack VFX 02

For this project, I really wanted to get a little deeper into Substance Designer for texture making and also practice making some slashes. The 3D models were created by momomo publisher on the Asset Store and you can get the character package here and the environment package here. Software I used:Unity (2020.2.1f1) – for creating …

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Attack VFX 01

While doing this project, I had a few goals in mind. The first was to practice groundbreak simulations in Houdini, the second was to make texture transition shaders and the third was to do some scripting and set up some VFX systems. The animations and character models were taken from Mixamo, the greatsword was taken …

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